Computer Graphics and Multimedia Application (CGMA)
Here, allbca provide you very-very important topics of Computer Graphics and Multimedia Application (CGMA), for your Sem 4th exam preparation and to increase your knowledge. We are 100% sure, that it will pass you in the Computer Graphics and Multimedia Application (CGMA) Exam. And you will have very good marks. Section 'C' contains 15 marks, Section 'B' 7.1/2 marks and Section 'A' 3 marks. 'Stars' represents the possibility of that particular question arrive in the exam. So read them all carefully.Section 'C' (15 marks) : Computer Graphics and Multimedia Application (CGMA)
Q1. “Multimedia”? Categories and Uses?“Multimedia Application”? (Multimedia system)
(Software requirement to good multimedia skills) (Multimedia application development diff. stages)
Ans. (click here) ★★★★★★
Q2. “Animation” with example? Types and Tools? (Application) (Basic concepts behind it) (3 basic rules of animation)
(Software used for computer animation) (Hardware & Software required for animation, needed to make good multimedia)
Ans. (click here) ★★★★
Q3. “Clipping”? Types? (-Mid point sub division algorithm for line clipping-) (its Numerical)
Ans. (click here) ★★★★
Q4. “Cubic Bezier Curve”? Properties? its 2 Characteristics?
[Ex Numerical= A cubic Bezier curve is defined over control points (1,1),(2,3),(4,4) and (6,1). Calculate parametric midpoints of this curve and shows that its gradient dy/dx is 1/7. ]
Ans. (click here) ★★★
Q5. Numerical of “Rotation about origin”? (Triangle)
Ans. (click here) ★★ (click here)
Q6. “Projection”? Parallel Projection vs Perspetive Projection?
Ans. (click here) ★
Section 'B' (7.1/2 marks)
Q1. “Polygon”? Types? Polygon Clipping?Ans. (click here) ★★
Q2. “Sutherland Hodgeman Algorithm” for polygon clipping ?
(cohen-line clipping algorithm**)
Ans. (click here) ★★ (click here)
Q3. “Bresenhams Line Drawing Algorithm”? (Nummerical*)
Ans. (click here) ★★
Q4. “Transformation”? Basic 2D Transformation with example?
Ans. (click here) ★★
Q5. “DDA”?
Ans. (click here) ★★
Q6. “B-Spline”? Spline curve and condition for curve?
Ans. (click here) ★
Q7. Hand Copy Device or Technologies ?
Ans. (click here) ★
Section 'A' (3 marks)
Q1. “Computer Graphics”? its uses? types? application in different fields? (advantage of Interactive graphics)Ans. (click here) ★★★★
Q2. “Pixel”? or its Characteristics?
Ans. (click here) ★
Q3. “Shearing Transformation”?
Ans. (click here) ★
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